tl;dr: In this inaugural post to the blog, I talk about generating the world I will be using for my dwarf fortress playthroughs on it, how long it took, and some interesting facts about it according to the info generated by Dwarf Fortress.

Buzong Ustra Map

Hello and Welcome to my newest blog, where I take my playthroughs of Roguelikes and Dwarf Fortress and use them as a basis for my own little writings. Today, I am talking about the latter- and specifically, about the world I have generated just for this blog.

First, let me explain a bit, for those who are not as familiar with Dwarf Fortress as I am: When You begin to play the game, You cannot actually just start playing. First, You must generate a world to play in. This is one of the biggest draws of the game for me; while there will be many similarities between different plays, no two worlds are the same.

My world has been given the name Buzong Ustra: The World of Forever- Which I think is a pretty good and memorable name. It took hours to generate, due in part to the many high settings I had chosen for the world: For instance, in this world, 1150 years have transpired already. There are no less than eighty-two (82) different civilizations (hoping mine will be number 83!), all waiting to come into contact with my 7 starting dwarves.

I will be making a tab (like those above reading “Home” and “About”) for Buzong Ustra, where I will chronicle a bit more information. But I wanted to start things off with an informal, quick update like this, in my own voice.

As I continue to prepare for this journey, I will be taking on the role of the dwarves: more often than not, probably the Expedition Leader. I still must assemble and embark, and will log that process here, but probably under their voice, more often than not. I will probably have around three (3) to four (4) more posts in this series before I actually begin play… afterwhich, barring important posts, I am hoping to be able to simply stay in character as the Expedition Leader(s).

And do not worry: I will not just be covering Dwarf Fortress. I already have a character generated for my playthrough of ADOM, which will probably be my next post. And, fairly often, I will update blog-wide with a quick summary of how each one of my concurrent playthroughs is doing, in a semi-shameless attempt to cross promote between series.

Until Next Time.

Christopher Rodriguez